How to make a Metal fragment shader change alpha transparency

Oscar de la Hera Gomez
Three flowers that represent Swift, Metal and XCode with the text "Fragment Shader<br />Alpha Transparency" beneath them.

To make a Metal fragment shader show alpha transparency, update the settings of the MTLPipelineDescriptor's first color attachment.

Within the Apple Ecosystem, a Metal render pipeline state isn't initially set to make a fragment shader show alpha as expected.

To make the alpha channel work as expected, update the color attachment to the settings found below.

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