What are Polygons in Spatial Computing?

Oscar de la Hera Gomez
A flower that represents spatial computing with the text "Polygons" beneath it.

In augmented reality (A/R), virtual reality (V/R) and mixed reality (M/R), the term polygon (plural: "polygons") is a plane or a face that is created by the edges produced by three or more vertices.

An image that shows how vertices become edges, which define faces, which create polygons that have surfaces and combined, produce a model or a geometry.

How models, geometries are constructed.

Polygons, which are often referred to as Faces, are defined by the edges that are produced by three or more vertices and combined define the form of three-dimensional (3D) models, objects and geometries.

The number of polygons in an object is referred to the polygon count and dictates how large the model is and how expensive it is to render.

To learn more about the fundamental elements behind models, objects and geometries, consult the links below.

Looking to learn more about Technology, Augmented Reality, Virtual Reality, Mixed Reality or Spatial Computing?

Search our blog to find educational content on technology, A/R, V/R, M/R and spatial computing.

Any Questions?

We are actively looking for feedback on how to improve this resource. Please send us a note to inquiries@delasign.com with any thoughts or feedback you may have.
delasign logo

Book a Free Consultation.

An icon of an email.

Click here to email us.

Fill in the details below to book a free consultation or to let us know about something else. Whatever it is, we are here to help.

How can we help you ?

Contact Details