What are Materials in Spatial Computing?

Oscar de la Hera Gomez
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In augmented reality (A/R), virtual reality (V/R) and mixed reality (M/R), the term "material" (plural: "materials") refers to how a model, geometry or object looks on a screen.

Examples of materials created using physically based rendering.

Examples of materials that use PBR.

Materials, which are often confused with textures, are the result of texture mapping or physically based rendering (PBR) and dictate how 3D objects, models or geometries appear on a screen.

Computing software development kits such as ARKit, SceneKit, ARCore, ViroCore or 3JS offer out of the box materials.

To learn more consult the link below and browse the options using the menu on the left side bar.

Looking to learn more about how computer graphics (CG) are rendered?

Consult our article below to learn more about how computer graphics are rendered.

Looking to learn more about Technology, Augmented Reality, Virtual Reality, Mixed Reality or Spatial Computing?

Search our blog to find educational content on technology, A/R, V/R, M/R and spatial computing.

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